![]() It is possible in 10 minutes, after waiting for the intial cooldown time, using a method that I misunderstood. 45 hours of real life "countdown time" or spending 30 baitcoins (1/day). ![]() It's a waste of money but so are a lot of the locations :)īy my calculation, that's approx. So you can do the 30 days in about 10 minutes. Forward one day at a time and every time you hit 10 pm it is considered night and won't give you the penalty to wait. Change the time to 10 pm then leave and come back after the countdown timer resets. ![]() This is because in imperial the rod is rated to 34 lbs max and the line is only 33lbs, in metric, the rod is only rated to 15.5 kg and the line is rated at 15.8 kg.īoth base values need to be used and calculated on their own otherwise you are risking setups that are not balanced and could result in gear breakage.Originally posted by Juzt_Lernin:If you have enough money to waste you can get these quickly. This is most easily demonstrated is you equip 33 lb line on a Brutus 10'10'/330 while playing in imperial you will NOT get a warning, equipping the same line on the same rod while playing in metric will provide a "line is too strong for rod" warning. Gear values set for imperial are set separately and are not an exact calcution of the metric values and if you are doing math only in imperial and converting it explains why the numbers are off. Which is why working out credits per lb/kg as seen in this topic works in metric but not imperial: I've no DLC, if you want that I adds them, you can send me a screenshot of the equipment on the shop in English & imperial units )Īctually base values in-game are all metric originally. ![]() Metric values shown on the game are only round value (with some errors). You can try with the braid 0.23mm it's not 9.7kg but it is 9.07kg, if you convert values from imperial units to the metric units you will show the good value used by the game. Αναρτήθηκε αρχικά από Malah:Hello, all calculations are made in imperial units because it's what is used on basis by the game (many metric value on the game aren't good). ![]()
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